Articles tagged with: vcs

News Round-up: November 10 - December 5

mossy_11 on Sunday, 05 December 2010. Posted in News

apple-logoIn Apple and Mac gaming news, iOS 4.2 was released two weeks ago, bringing “multi-tasking” functionality to the iPad; a Steam hardware survey suggests that most Mac gamers are using laptops; Feral Interactive has released a Mac port of popular action-RPG Borderlands; Aspyr’s Mac port of Civilization V has landed; Telltale has released a poker game, Poker Night at the Inventory, with Max (from Sam & Max), Strong Bad, The Heavy (from Team Fortress 2), and Tycho Brahe (from Penny Arcade) as the opponents; id Software’s Rage has hit the current generation of iOS devices; and the Grand Theft Auto 3 trilogy has finally made its way to OS X.


stellaAtari 2600 VCS emulator Stella received a big update last month. Version 3.3 lists around twenty bug fixes, improvements, and additions to graphics display, application performance, debugging, and more. See the official Stella news page for release notes and the main site for the latest download link.


MacifomCycle-exact and Cocoa-native NES emulator Macifom has been updated to version 0.15. This new version adds support for games that use the MMC3 mapper on TxROM boards and games that were designed for SUROM boards, in addition to providing various other improvements. See the official site for full details.

More updates after the break.

River Raid

Pixelcade on Monday, 09 August 2010. Posted in Retro Game of the Week

Editor's note: I wasn't alive when River Raid came out, and I didn't get to play it until recently, but I like this game. Maybe this article will be a trip down memory lane for you. Maybe it will be a window into an era of gaming you missed. Either way, give it a read, then go try River Raid. It's awesome. -mossy_11


River_Raid_2600_coverThe year was 1982. Atari were cleaning up the home video game business, Dexy's Midnight Runners were trying to convince Eileen for a date, and E.T. was racking up the long distance charges trying to phone home. What does all this have to do with video games? Well, it's the year the first (and greatest) independent game company, Activision, released River Raid.

And there I was, a little tyke sitting in my parents bedroom, with the TV flickering and color shifting, flying my fighter down the river to GLORY! This was one of the very few games I had as a child; one of the six in my Colecovision collection. River Raid was my first home experience with vertically scrolling games. It remarkably offered a different challenge almost every time I played. The audio (which I now hear in stereo) was very impressive, and still sounds good today.